![]() will generate a quite good and perfect 1:1 vector representation of that. Here common tracers like Inkscape (Potrace & Autotrace based), VectorMagic or SV. For example I used just a predefined/forced 3 color trace in order to get rid of the blue color bounding boxes of a rect cutout of the initial above shown screenshot. However, for such things like that banner, the normal (algorithmically old fashioned none AI) tracers/vectorizers will perform a much better job, when setup accordingly. But due to the way it operates it will not trace/vectorize always all things in a 1:1 (pixel -> vector) manner, meaning here it partly does change & combine pixel areas flow and colors, so it does not keep finer image nuances 1:1. That one IMO works best for 2D images (as most tracers/vectorizers do), though it's especially somehow good in (re)generating bad quality images into something still vector usable. Further it always also does some huge amount of curve roundness and smoothing optimizations for curves, as it also always tries to build less node curves etc. It does also often combines different beneath dark/light colored pixels into curves. I think that one always also first algorithmically tries to perform some image sort detection and makes some contrast/sharpening enhancements, before going to determining from which beneath and similar colored pixels to build curve lines from. Though it's got a way to go when it comes to generating gradients, but still pretty impressive. Original PNG Left | Vectorizer Traced Version Right Where I do think Vectorizer excels however is with converting flat artworks into vectors, e.g., here's one I made earlier. It hasn't made a particularly clean job of the grey layer for example adding extraneous lines, splitting the stripe pattern into two sections and so on. I could also see potential printing issues using the artwork generated by vectorizer which would take time to fix. You would spend longer than five minures sorting the layers out, identifying and removing those duplicated and not required, repairing or redrawing e.g., the horizontal line with the round end cap that is split in two, part grey, part white, removing the arrow shaped whole punched in the black triangle (bottom right) and the horizontal line with the round end cap in the black shape on the left and if you decided you wanted to change individual elements or move say one of the grey oblique rectangles then that impacts the white layer because vectorizer has simply made a cut out based on everything in the grey and black layers so you would find yourself adding a white background rectangle to the design anyway. □Īmazing though Vectorizer is, it's done a pretty bad job with the banner to be honest. LOL, well you can also automatically trace/vectorize that, in case you have that template as a bitmap, instead of redrawing (manual tracing) all manually by hand, which takes then less than ~1 minute. I mean, I have no problem buying things, but it would have been much cooler if I were able to make these myself. Only 5 minutes? □ I wasted hours on figuring out how to make shapes that have this angle, so I ended up buying the graphic. I found out when I use the move tool and start dragging outside the banner, I can actually select it individually from the other ones. ![]() Once again, thank you very much for your help □ ![]() ![]() You are very welcome, glad I was able to help. To make the black areas one area, with the relevant layers selected in the layers panel you can use the Add Boolean to merge them together into a single shape or go to Layer > Geometry > Add. In terms of extracting only one banner from the three you should be able to select just the layers or elements that make up the banner you want and perhaps copy and paste these into a new Designer document of appropriate size and resolution or you could create Artboards in your Designer file, again selecting and grouping the graphics for each banner respectively and then positioning the graphics accordingly, with one on each artboard. Oh, I quickly recreated the file as it is very simple (literally took about 5 minutes) so that I could demonstrate the principals better with the screen recording which is why the layers also have names. How did you make the black areas to be one area?Īnd why are the layers on your machine are all named? On my PC they are named Curve and Cuves, and often have no thumbnail. How you could extract only one of the three banners from the file? I couldn't find a tool to mark only the center banner. ![]()
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